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	<title>Story Worldwide &#187; News</title>
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	<link>http://www.storyworldwide.com</link>
	<description>Story Worldwide is a creative agency specialising in content marketing. We enable companies to strengthen their brand positioning and achieve business success through brand, editorial, design and technical solutions.</description>
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		<title>Story Worldwide Awarded 11 Pearls at Annual Custom Content Council Ceremony</title>
		<link>http://www.storyworldwide.com/news/pearl-awards-2011-story-worldwide/</link>
		<comments>http://www.storyworldwide.com/news/pearl-awards-2011-story-worldwide/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 18:01:45 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acura financial services]]></category>
		<category><![CDATA[custom content council]]></category>
		<category><![CDATA[endless vacation]]></category>
		<category><![CDATA[holland america]]></category>
		<category><![CDATA[lexus magazine]]></category>
		<category><![CDATA[mariner]]></category>
		<category><![CDATA[outlook]]></category>
		<category><![CDATA[pearl awards]]></category>
		<category><![CDATA[RCI]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2786</guid>
		<description><![CDATA[Mariner (Holland America Line), Lexus Magazine, Endless Vacation (RCI), and Outlook (Acura Financial Services) all honored The Custom Content Council held their annual award ceremony last week and Story Worldwide, the world’s first post-advertising agency, was honored with 11 awards across four publications. Story was the fourth-most awarded agency in the competition, which featured 638 entrants [...]]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.storyworldwide.com/wp-content/uploads/2011/11/pearl-awards.jpg"><img class="size-medium wp-image-2789 alignleft" title="Story Worldwide Takes Home 11 Pearl Awards" src="http://www.storyworldwide.com/wp-content/uploads/2011/11/pearl-awards-224x300.jpg" alt="" width="224" height="300" /></a>Mariner (Holland America Line), Lexus Magazine, Endless Vacation (RCI), and Outlook (Acura Financial Services)</em><em> </em><em>all honored</em></p>
<p>The <a href="http://www.customcontentcouncil.com/news/custom-content-council-awards-178-pearls-annual-ceremony" target="_blank">Custom Content Council</a> held their annual award ceremony last week and Story Worldwide, the world’s first <a href="http://www.postadvertising.com" target="_blank">post-advertising</a> agency, was honored with 11 awards across four publications. Story was the fourth-most awarded agency in the competition, which featured 638 entrants from dozens of agencies.</p>
<p>Said <a href="http://www.storyworldwide.com/profiles/simon-kelly/" target="_blank">Simon Kelly</a>, Story Worldwide COO, “I’m thrilled that once again Story Worldwide proved that as a post-advertising agency, narrative excellence is at the heart of what we do and while we left the custom publishing industry behind some time ago, it is reassuring to know that we compete at the highest level.”</p>
<p>Mariner magazine, a thrice-yearly magazine mailed directly to past guests of <a href="http://www.storyworldwide.com/holland-america-line/" target="_blank">Holland America Line</a>, did the heavy lifting taking home five awards including Gold Awards for Best Proof of Return on Investment, Best Editorial, and a special Perfect Score Award for Best Overall Editorial. This was the first year such an award was handed out. In its two years of existence, Mariner Magazine has earned ten Pearl Awards.</p>
<p>Story&#8217;s <a href="http://www.storyworldwide.com/lexus/" target="_blank">Lexus Magazine</a>, the most awarded custom publication in the world, earned two awards for Best Web Publication and Best Overall Web Design for <a href="http://www.lexus.com/magazine">the magazine’s digital presence</a>.</p>
<p>Endless Vacation, a custom published magazine for RCI, garnered two awards for Best Interactive Content and Best Launch or Relaunch, both for its exceptional <a href="http://www.storyworldwide.com/news/story-launches-ipad-app-for-rcis-endless-vacation-magazine/" target="_blank">iPad application</a>.</p>
<p>Outlook, Story’s B2B newsletter for Acura Financial Services, scored Gold for Best Newsletter Design and Silver for Best Newsletter Editorial.</p>
<p><strong>The full list of awards can be seen below:</strong></p>
<p>ENDLESS VACATION. Best Interactive Content. SILVER.<br />
ENDLESS VACATION. Best Launch or Relaunch. BRONZE.</p>
<p>MARINER. Best Overall Editorial. Perfect Score Award. (Special Award)<br />
MARINER. Best Overall Editorial. GOLD.<br />
MARINER. Best Proof of Return on Investment. GOLD.<br />
MARINER. Best Column. BRONZE.<br />
MARINER. Best Use of Photography. BRONZE.</p>
<p>LEXUS. Best Web Publication. BRONZE.<br />
LEXUS. Best Overall Web Design. SILVER.</p>
<p>OUTLOOK. Best Newsletter Design. GOLD.<br />
OUTLOOK. Best Newsletter Editorial. SILVER.</p>
<p>(<a href="http://www.flickr.com/photos/64238538@N08/6328641037/in/set-72157627965651453/" target="_blank">image</a>)</p>
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		<title>For Second Consecutive Year, Story Takes Gold at W3 Awards</title>
		<link>http://www.storyworldwide.com/news/w3-awards-2011/</link>
		<comments>http://www.storyworldwide.com/news/w3-awards-2011/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 20:18:34 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[everyman challenges]]></category>
		<category><![CDATA[klondike]]></category>
		<category><![CDATA[unilever]]></category>
		<category><![CDATA[w3 awards]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2752</guid>
		<description><![CDATA[The 2011 W3 Award Winners have been announced, and Story Worldwide has once again been honored. Story Worldwide’s Everyman Challenges campaign for Klondike (Unilever North America) scored a Gold Award in the Integrated Marketing Campaign: Food/Beverage category. Everyman Challenges, a multiple-touchpoint, humorous, and entertaining experience, included a YouTube video contest, online video games, flash and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.storyworldwide.com/wp-content/uploads/2011/10/Everyman-Challenges-PR.png"><img class="size-medium wp-image-2753 alignleft" title="Everyman-Challenges-PR" src="http://www.storyworldwide.com/wp-content/uploads/2011/10/Everyman-Challenges-PR-300x182.png" alt="" width="300" height="182" /></a>The 2011 W3 Award Winners have been announced, and Story Worldwide has once again been honored. Story Worldwide’s <a href="http://www.storyworldwide.com/2011-award-klondike/" target="_blank">Everyman Challenges campaign</a> for Klondike (Unilever North America) scored a Gold Award in the Integrated Marketing Campaign: Food/Beverage category. Everyman Challenges, a multiple-touchpoint, humorous, and entertaining experience, included a YouTube video contest, online video games, flash and rich media banners, an iPhone application, and one of the world&#8217;s first iAds.</p>
<p>&#8220;This year’s W3 Winners demonstrate the out-of-the box thinking and creative execution that exemplifies what the Web is all about” said Linda Day, the Executive Director of the IAVA.  &#8220;On behalf of the entire Academy, congratulations to this year’s W³ Award entrants and winners for their dedication to pushing the limits and finding new ways to raise the bar in Web Creativity.</p>
<p>Receiving over 3,000 entries, the W³ Awards honors creative excellence on the Web, and recognizes the creative and marketing professionals behind award winning Websites, Web Video and Online Marketing programs. Simply put, the W³ is the first major Web competition to be accessible to the biggest agencies, the smallest firms, and everyone in between. Small firms are as likely to win as Fortune 500 companies and international agencies.</p>
<p>The W³ Awards honors creative excellence on the Web, and recognizes the creative and marketing professionals behind award winning Websites, Web Video and Online Marketing programs. Simply put, the W³ is the first major Web competition to be accessible to the biggest agencies, the smallest firms, and everyone in between. Small firms are as likely to win as Fortune 500 companies and international agencies.</p>
<p>In 2010,<a href="http://www.storyworldwide.com/news/story-worldwide-wins-six-w3-awards-in-2010-competition/" target="_blank"> Story took home six W3 awards</a>, including two gold awards on behalf of Klondike.</p>
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		<title>Story&#8217;s Simon Kelly and Keith Blanchard Featured at Content Marketing World</title>
		<link>http://www.storyworldwide.com/news/content-marketing-world-2011/</link>
		<comments>http://www.storyworldwide.com/news/content-marketing-world-2011/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 18:56:08 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[content marketing]]></category>
		<category><![CDATA[content marketing world]]></category>
		<category><![CDATA[junta42]]></category>
		<category><![CDATA[keith blanchard]]></category>
		<category><![CDATA[simon kelly]]></category>
		<category><![CDATA[WGNA]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2615</guid>
		<description><![CDATA[The largest international content marketing event for 2011, Content Marketing World, has added Storytellers Simon Kelly, COO, and Keith Blanchard, Executive Creative Director, to their esteemed list of speakers. Kelly will be part of a panel of content marketing experts in a session entitled, The Role of Content and Storytelling in Today&#8217;s Integrated B2C. Alongside [...]]]></description>
			<content:encoded><![CDATA[<p>The largest international content marketing event for 2011, <a href="http://www.contentmarketingworld.com/" target="_blank">Content Marketing World</a>, has added Storytellers <a title="Simon Kelly" href="http://www.storyworldwide.com/profiles/simon-kelly/" target="_blank">Simon Kelly</a>, COO, and <a title="Keith Blanchard" href="http://www.storyworldwide.com/profiles/keith-blanchard" target="_blank">Keith Blanchard</a>, Executive Creative Director, to their esteemed <a href="http://www.contentmarketingworld.com/speakers/" target="_blank">list of speakers</a>.</p>
<p>Kelly will be part of a panel of content marketing experts in a session entitled, <a href="http://www.contentmarketingworld.com/2011-day-2-september-7/b2c-integrating-print-content-social/" target="_blank"><em>The Role of Content and Storytelling in Today&#8217;s Integrated B2C</em></a>. Alongside fellow panelists Ellen Moreau, VP of Marketing Communications at Sherwin Williams, John Gower, VP at Future Plus, and Jeff Rohrs of Exact Target, the roundtable discussion will address what leading brands are doing to set up content marketing for success and will ultimately answer the question, &#8220;How do the leading consumer brands structure their storytelling within the myriad of channels?&#8221;</p>
<p>Blanchard will be joined by Josh Richman, VP of Marketing for <a href="www.wgnamerica.com" target="_blank">WGN America</a>, Tribune Broadcasting’s national cable network and Story Worldwide client, for a unique hour-long session. <a title="Rise of the SuperFans - Content Marketing World" href="http://www.contentmarketingworld.com/2011-day-2-september-7/rise-superfans/" target="_blank"><em>Rise of the SuperFans: Growing TV Audience by Empowering Digital Communities</em></a> will show attendees how managing digital communities can generate productive offline behavior while lowering traditional ad spend. Today, WGNA features <a href="http://www.youtube.com/user/MeetatMacLarens" target="_blank">“Superfans” in TV spots</a>, tweeters show up in crawls during shows, and fans program the lineup for episode marathons. In exchange, WGNA has been able to leverage each show’s existing online fan base to drive audience, positioning WGNA well for the long-term transition from lean-back-TV to online-interactive experience.</p>
<p><strong>About the Event</strong><br />
Content Marketing World 2011 will be in Cleveland, September 6th-8th. For three days, over 50 of the best and the brightest from the marketing industry will converge in Cleveland to share the latest custom content and social media trends, client success stories, best practices and more.</p>
<p>Over 500 marketing professionals will attend this year, including those from GE, Ciena, IBM, Cleveland Clinic, Hitachi, EMC and marketing professionals from more than a dozen countries.</p>
<p>If you&#8217;d like to join Keith, Simon, and hundreds of B2B, B2C, and Small Business/Non-Profit marketers at Content Marketing World <a title="Content Marketing World Registration" href="http://www.contentmarketingworld.com/info/" target="_blank">you can register online here</a>. Use the coupon code &#8220;<strong>EVENT42</strong>&#8221; for an additional $100 the registration price.</p>
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		<title>Story Worldwide and StrikeForce Demonstrate &#8220;Precision Pairing&#8221; in New Strategic Alliance</title>
		<link>http://www.storyworldwide.com/news/story-worldwide-strikeforce-alliance/</link>
		<comments>http://www.storyworldwide.com/news/story-worldwide-strikeforce-alliance/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 17:22:45 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brand storytelling agency]]></category>
		<category><![CDATA[chris parker]]></category>
		<category><![CDATA[digital marketing]]></category>
		<category><![CDATA[Healthcare]]></category>
		<category><![CDATA[keith blanchard]]></category>
		<category><![CDATA[mike rutstein]]></category>
		<category><![CDATA[Pharmaceutical]]></category>
		<category><![CDATA[press release]]></category>
		<category><![CDATA[strikeforce]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2523</guid>
		<description><![CDATA[Branded Content Publisher and Healthcare Agency Join Forces to Collaborate on Innovative Advertising for Pharmaceutical, OTC and Medical Device Brands New York (July 12, 2011) — Story Worldwide, a next-generation digital agency telling brand stories for companies like Unilever, Lexus, and Johnson &#38; Johnson, announced today a partnership with StrikeForce Communications, an entrepreneurial healthcare agency that finds [...]]]></description>
			<content:encoded><![CDATA[<p><em>Branded Content Publisher and Healthcare Agency Join Forces to Collaborate on Innovative Advertising for Pharmaceutical, OTC and Medical Device Brands</em></p>
<p><strong>New York (July 12, 2011)</strong> — <strong>Story Worldwide</strong>, a next-generation digital agency telling brand stories for companies like Unilever, Lexus, and Johnson &amp; Johnson, announced today a partnership with <strong>StrikeForce Communications</strong>, an entrepreneurial healthcare agency that finds “open source” communications solutions for clients like Alcon Laboratories, Teva, Pfizer, Pozen, and Abbott Labs.</p>
<p><strong>The goal:</strong> To create customized digital solutions for pharmaceutical clients seeking to leverage cutting-edge digital storytelling to drive business.</p>
<p>The alliance will utilize <strong>Strikeforce</strong>’s &#8220;SWAT Team&#8221; approach, which gathers specialist teams to address particular healthcare challenges with unprecedented precision. Says Mike Rutstein, founder and president of <strong>StrikeForce</strong>: &#8220;We believe that linking the right talent—whether individual or agency—to the specific client is a lot more effective than the one-size-fits-all mentality of traditional agencies.&#8221;</p>
<p>Similarly, the narrative approach of <strong>Story Worldwide</strong> will empower pharma brands to sensibly produce executions of genuine value to end users. “It’s a crowded media landscape out there,” says Keith Blanchard, Executive Creative Director of <strong>Story</strong>. “Brands need to publish truly useful, informative, and entertaining content if they want to reach audiences. We help brands compete and win in that complex environment.”</p>
<p>The two firms today began development on their first project, a multi-million dollar DTC women’s health campaign for one of the world’s leading pharmaceutical companies.</p>
<p><strong>About StrikeForce<br />
</strong>STRIKEFORCE is an entrepreneurial healthcare communications agency that operates through a unique, open source model called Precision Pairing. This &#8220;in-sourcing&#8221; approach offers clients greater access to top-level talent and the ability to tailor solutions to meet the individual needs of each assignment &#8211; without the overhead and fixed assets of a traditional model. The result is greater specificity, efficiency and a more potent work product.</p>
<p>STRIKEFORCE COMMUNICATIONS LLC is based in New York City. The agency’s engagements include work for the following clients: Alcon Laboratories, Orexigen Therapeutics, Pozen Pharmaceuticals, KCI, Azur Pharmaceuticals, Abbott Laboratories, Ocean Nutrition Canada, Wyeth/Pfizer, Sepracor and Teva.</p>
<p><em>For more information about StrikeForce, please contact Mike Rutstein at 917-475-1876, or e-mail: </em><a href="file:///C:\Users\chris.parker.STORYWORLDWIDE\AppData\Local\Microsoft\Windows\Temporary%20Internet%20Files\Content.Outlook\GJF6ATZ1\mrutstein@strikeforcenyc.com"><em>mrutstein@strikeforcenyc.com</em></a><em>.<br />
</em><br />
<strong> </strong></p>
<p><strong>About Story Worldwide<br />
</strong>Story Worldwide, launched in 2007 and with offices in New York, London, Seattle, and South Norwalk Connecticut, is a next-generation marketing agency that believes every brand has a story to tell, and those who tell it best win. Working in all media channels around the world, Story relies on a narrative-based approach that has produced strong business results for brands like Lexus, Popsicle, RCI/Wyndham, Green Giant, WGN America, and many more.</p>
<p><em>For more information about Story Worldwide, please contact Chris Parker at </em><em>203.258.1588, or email: </em><a href="mailto:chris.parker@storyworldwide.com"><em>chris.parker@storyworldwide.com</em></a><em></em></p>
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		<title>&#8220;Where is Your Line?&#8221; Film Wins Bronze at Cannes Lions</title>
		<link>http://www.storyworldwide.com/news/the-havens-cannes-lions-bronze/</link>
		<comments>http://www.storyworldwide.com/news/the-havens-cannes-lions-bronze/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 18:43:43 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[bronze]]></category>
		<category><![CDATA[cannes lions]]></category>
		<category><![CDATA[interactive film]]></category>
		<category><![CDATA[the havens]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2504</guid>
		<description><![CDATA[With Story Worldwide’s help, The Havens turned their film into an interactive experience The film Where is Your Line?, made interactive with the help of Story Worldwide, has been honored with a Bronze Lion at the 58th Cannes Lions International Festival of Creativity. The objective of the film was to raise awareness of The Havens, a [...]]]></description>
			<content:encoded><![CDATA[<p><em>With Story Worldwide’s help, The Havens turned their film into an interactive experience</em></p>
<p>The film <em>Where is Your Line?, </em><a href="http://www.storyworldwide.com/the-havens/" target="_blank">made interactive with the help of Story Worldwide</a>, has been honored with a Bronze Lion at the <a href="http://www.canneslions.com/work/film/index.cfm?award=4" target="_blank">58<sup>th</sup> Cannes Lions International Festival of Creativity</a>.</p>
<p>The objective of the film was to raise awareness of <a href="http://www.thehavens.co.uk/" target="_blank">The Havens</a>, a London based Crisis Center that helps victims of rape and sexual assault, and to foster conversation among young people about what constitutes rape.</p>
<p>The film, conceived and directed by Sara Dunlop of <a href="http://www.rattlingstick.com/" target="_blank">Rattling Stick, London</a>, follows a group of young people on a night out. As the evening turns sour, audiences are asked to consider at what point the line has been crossed. Instead of simply raising the question, viewers were invited to answer it by clicking the screen when they think the line has been crossed.</p>
<p><object width="499" height="284"><param name="movie" value="http://www.youtube.com/v/j3TT0TfQHKM?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/j3TT0TfQHKM?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="499" height="284" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>When audiences interacted with the film they were taken to a hidden video within YouTube and presented with a statistic relevant to the specific point in the film at which they clicked. Tracking user clicks, the film became self-perpetuating, generating new statistics and behavioral insights that actually fed back into the campaign. Using the social functionality of YouTube, the film was supported by a wider seeding strategy, generating over 20,000 views in the first two days of launch. Currently the video has garnered over 50,000 views.</p>
<p>You can <a href="http://www.canneslions.com/work/film/entry.cfm?entryid=4592&amp;award=4" target="_blank">see the full award entry here.</a></p>
<p>The Cannes Lions International Festival of Creativity is the world&#8217;s biggest celebration of creativity in communications. As the most prestigious international advertising awards, more than 24,000 entries from all over the world are showcased and judged at the Festival. Winners receive the highly coveted Lion trophy, presented at four award ceremonies throughout the week.</p>
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		<title>Story Worldwide Wins 13 Print and Digital Custom Publication Honors at the Magnum Opus Awards</title>
		<link>http://www.storyworldwide.com/news/2011-magnum-opus-awards/</link>
		<comments>http://www.storyworldwide.com/news/2011-magnum-opus-awards/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 07:19:27 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acura financial services]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[endless vacation]]></category>
		<category><![CDATA[holland america]]></category>
		<category><![CDATA[keith blanchard]]></category>
		<category><![CDATA[lexus]]></category>
		<category><![CDATA[magnum opus]]></category>
		<category><![CDATA[RCI]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2490</guid>
		<description><![CDATA[Mariner (Holland America Line), Lexus Magazine, Endless Vacation (RCI), and Outlook (Acura Financial Services) all honored The eighth annual Magnum Opus Awards have announced their 2011 winners and Story Worldwide has been honored with 13 awards across four different publications. This is the fifth consecutive year Story has been honored and the second straight year that Story has received [...]]]></description>
			<content:encoded><![CDATA[<p><em>Mariner (Holland America Line), Lexus Magazine, Endless Vacation (RCI), and Outlook (Acura Financial Services)</em><em> </em><em>all honored</em></p>
<p>The eighth annual Magnum Opus Awards have <a href="http://www.magnumopusawards.com/Winners.php" target="_blank">announced their 2011 winners</a> and Story Worldwide has been honored with 13 awards across four different publications. This is the fifth consecutive year Story has been honored and the <a href="http://www.storyworldwide.com/news/story-worldwide-wins-16-print-and-digital-custom-publication-honors-at-the-magnum-opus-awards/#more-735" target="_blank">second straight year</a> that Story has received over a dozen awards. This year’s competition included 560 different entries.</p>
<p>“It’s very gratifying to see this kind of grand recognition of our team’s wonderful creative work,” says Story’s Executive Creative Director Keith Blanchard. “Almost everyone on our creative team has significant experience in consumer magazines and websites—we know how to create the kind of content people love, and love to share, and that’s what makes the difference.</p>
<p><a href="http://www.endlessvacation.com/">Endless Vacation</a>, a magazine custom published for RCI, brought home six awards across print, digital, and email platforms, including two Gold Awards for Highest Response Generation and Best New Publication Launch, both for the innovative Endless Vacation eZine.</p>
<p>Story&#8217;s <a href="http://www.storyworldwide.com/lexus/" target="_blank">Lexus Magazine</a>, the most awarded custom publication in the world, scored three awards in the Electronic Publication category, including the prestigious Grand Award for a web-based publication, as well as two Gold Awards for Overall Editorial and Overall Design for a web-based publication.</p>
<p>Mariner Magazine, the official magazine of the <a href="http://www.storyworldwide.com/holland-america-line/" target="_blank">Holland America Line</a>, garnered three awards in the Print Magazine Category. This included a Gold Award for Best Regularly Featured Department or Column for &#8220;New Voyager,&#8221; which featured essays by Pulitzer Prize winner Jane Smiley, <em>Presumed Innocent</em> author Scott Turow, and actor and award-winning writer Andrew McCarthy.</p>
<p>Outlook, Story’s magazine for Acura Financial Services, earned a Gold Award for Best Overall Editorial in the Print Newsletter category.</p>
<p>The Magnum Opus Awards are an annual competition dedicated to the world’s top content marketing efforts. The awards are conducted by <a href="http://www.becontentwise.com/" target="_blank">ContentWise</a> in conjunction with the University of Missouri School of Journalism and are judged upon informational and entertainment value, quality of writing and display copy, creative use of imagery and typography and consistency of color palette and style. The Magnum Opus Awards are the leading custom media awards program recognizing excellence in editorial, design and strategy for organizations using print and online publications as well as social media in their content marketing efforts.</p>
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		<title>Marketing Magazine Lists Story Worldwide among Top 15 Customer Publishing Agencies</title>
		<link>http://www.storyworldwide.com/news/marketing-magazine-lists-story-worldwide-among-top-15-customer-publishing-agencies/</link>
		<comments>http://www.storyworldwide.com/news/marketing-magazine-lists-story-worldwide-among-top-15-customer-publishing-agencies/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 19:41:42 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[brand republic]]></category>
		<category><![CDATA[customer publishing]]></category>
		<category><![CDATA[marketing magazine]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2480</guid>
		<description><![CDATA[Story remains one of the top 15 Customer Publishing Agencies for the second consecutive year. A recent article in Marketing magazine lists Story Worldwide among the 31 top-ranking customer publishing agencies for 2009 and 2010. The article, entitled “The Rise of Branded Content” puts Story at #14, up a spot from last year. The piece [...]]]></description>
			<content:encoded><![CDATA[<p><em>Story remains one of the top 15 Customer Publishing Agencies for the second consecutive year.</em></p>
<p>A recent article in <em>Marketing</em> magazine lists Story Worldwide among the 31 top-ranking customer publishing agencies for 2009 and 2010. The article, entitled “The Rise of Branded Content” puts Story at #14, up a spot from last year.</p>
<p>The piece makes an excellent argument for something we’ve long advocated: the importance of branded content. It’s further proof that <a href="http://www.postadvertising.com/2011/06/this-is-the-year-of-original-content/ " target="_blank">this is the year branded content is truly coming into its own</a>. As the <em>Marketing</em> piece explains, digital communication through apps, emails, and social media has risen in parallel with the custom-publishing industry. Print remains crucial — even digital brands like <a href="http://www.google.com" target="_blank">Google</a> have launched print titles — but print now must work in conjunction with other marketing tools. Through creative integrations of print and digital, brands can execute campaigns that tie one medium to the other and produce a more engaging and well-rounded consumer experience.</p>
<p>We at Story Worldwide are firm believers that creating original content that entertains, informs, or assists consumers is the only way to foster loyalty, create brand advocates, and generate a following. It’s quite an honor to be recognized as one of the industry’s top agencies. It goes to show that in the end, great content really does win.</p>
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		<title>Post-Advertising Named One of the Top Content Marketing Blogs</title>
		<link>http://www.storyworldwide.com/news/content-marketing-top-42/</link>
		<comments>http://www.storyworldwide.com/news/content-marketing-top-42/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 20:23:11 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[content marketing]]></category>
		<category><![CDATA[content marketing institute]]></category>
		<category><![CDATA[junta42]]></category>
		<category><![CDATA[post-advertising]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2461</guid>
		<description><![CDATA[Story’s Post-Advertising blog gained three spots on Junta42’s Top 42 Content Marketing Blogs list. Up from the fourteenth spot, we’ve now settled in at #11 amid other highly touted blogs like Jay Baer’s Convince and Convert (which nabbed first place) and Jason Falls’s Social Media Examiner. Each was selected based on strength of content, depth, [...]]]></description>
			<content:encoded><![CDATA[<p>Story’s <a title="Post-Advertising" href="http://www.postadvertising.com" target="_blank">Post-Advertising blog</a> gained three spots on <a title="Junta42" href="http://www.junta42.com/" target="_blank">Junta42</a>’s <a href="http://blog.junta42.com/2011/06/content-marketing-experts-blog-list/" target="_blank">Top 42 Content Marketing Blogs</a> list. Up from the fourteenth spot, we’ve now settled in at #11 amid other highly touted blogs like Jay Baer’s <a href="http://www.convinceandconvert.com/" target="_blank">Convince and Convert</a> (which nabbed first place) and Jason Falls’s <a title="Social Media Examiner" href="http://www.socialmediaexaminer.com/" target="_blank">Social Media Examiner</a>. Each was selected based on strength of content, depth, regularity, and, partially, its popularity.</p>
<p>The entire list consists of more than 400 blogs, but only the top 42 are considered award winners. It’s an honor to have <a href="http://www.postadvertising.com]" target="_blank">PostAdvertising.com</a> included among today’s top content-marketing sites and further proves that, in the end, great content really does win.</p>
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		<title>Digital Archaeology, an Exhibition of Web&#8217;s Lost Past, to Make U.S. Debut at Internet Week New York, June 6-13</title>
		<link>http://www.storyworldwide.com/news/digital-archaeology/</link>
		<comments>http://www.storyworldwide.com/news/digital-archaeology/#comments</comments>
		<pubDate>Fri, 27 May 2011 13:24:58 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[digital archaeology]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[internet week]]></category>
		<category><![CDATA[jim boulton]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2415</guid>
		<description><![CDATA[Co-presented by Google, exhibit showcases early and influential websites, displayed on vintage hardware of their time WHEN: June 6-9, 2011 WHERE: Internet Week New York headquarters at Chelsea’s Metropolitan Pavilion COST: The Internet Week NY HQ Pass provides full access to the headquarters at Metropolitan Pavilion; $25 or $15 if you Tweet about your purchase; FREE with [...]]]></description>
			<content:encoded><![CDATA[<p><em>Co-presented by <a href="http://www.google.com" target="_blank">Google</a>, exhibit showcases early and influential websites, displayed on vintage hardware of their time </em></p>
<p><strong>WHEN:</strong> June 6-9, 2011<br />
<strong>WHERE: </strong>Internet Week New York headquarters at Chelsea’s <a href="http://www.metropolitanevents.com/" target="_blank">Metropolitan Pavilion</a><br />
<strong>COST: </strong>The Internet Week NY HQ Pass provides full access to the headquarters at Metropolitan Pavilion; $25 or $15 if you Tweet about your purchase; FREE with valid student ID<br />
<strong>PURCHASE ONLINE:</strong> <a href="http://www.internetweekny.com/orders">http://www.internetweekny.com/orders<br />
</a><strong>MORE INFO: </strong><a href="http://www.internetweekny.com/schedule">http://www.internetweekny.com/schedule</a></p>
<p><strong>New York, NY (May 23, 2011)</strong> – The first-ever archaeological dig of the Internet, <a title="Digital Archaeology" href="http://www.storyworldwide.com/digital-archaeology" target="_blank">Digital Archaeology</a>, will bring some of the Internet’s earliest and most influential websites back to life in an interactive exhibition that will make its U.S. debut at <a href="http://www.internetweekny.com" target="_blank">Internet Week New York</a> from June 6-13.</p>
<p>Visitors will have the opportunity to surf a total of 28 bygone sites on the vintage hardware and software corresponding to the period of each site’s launch. Highlights include the first-ever website, Project (1991), created by World Wide Web co-inventor Sir Tim Berners-Lee, as well as such leading lights from New York City’s early digital scene as Word.com (1995), one of the Web’s first e-zines, and The Blue Dot (1995), an art and design playground by pioneering online agency Razorfish. Other highlights include experimental browser The Web Stalker (1997) and the self-destructing website for the film “Requiem for a Dream” (2000).</p>
<p>Now in its fourth year, Internet Week New York has become one of the world’s top events celebrating digital culture. More than 20,000 people are expected to attend over 250 conferences, meet-ups, exhibits, parties and more held at the Internet Week New York headquarters and venues across the city.</p>
<p><span id="more-2415"></span><br />
Digital Archaeology made its debut last year at London’s Internet Week Europe in an exhibition conceived and curated by Jim Boulton, Deputy Managing Director of UK advertising agency Story Worldwide. In partnership with Google Inc., the New York version has been expanded with 16 additional sites, including 10 that originated in the U.S.</p>
<p>A centerpiece of Internet Week New York’s headquarters at the Metropolitan Pavilion in Chelsea, the exhibition will allow visitors to interact with each site on a historically accurate monitor, while examining other technological artifacts from the same period, such as DVDs, mobile phones, and more. Visitors will be able to vote on their favorite sites by pointing their smartphones at QR codes on each display.</p>
<p>Digital Archaeology will also feature video interviews with some of the sites’ founders, such as Word.com’s Marisa Bowe and Razorfish founder Craig Kanarick, many of whom dug up long-defunct original code in order to revive their creations for the exhibition.</p>
<p>The exhibition will also showcase more recent innovators, including Burger King’s Subservient Chicken (2004), in which a person dressed as a chicken followed viewers’ commands; HBO’s Voyeur (2007), a pioneer in multi-channel storytelling; Wilderness Downtown (2010), which used Google maps to customize an Arcade Fire music video for each viewer; and artist Jonathan Harris’s We Feel Fine (2006), an emotional barometer for the Web.</p>
<p>“With this exhibition, Internet Week has helped ensure the preservation of sites which, though no longer active, are permanently encoded in the Web’s DNA, forever influencing how we play and interact with this young yet ubiquitous medium,” said Boulton. “The historic and cultural relevance of these artifacts can’t be overstated. We’re proud to play a role in reminding the world of both their achievement and the importance of archiving the Web’s treasures.”</p>
<p>To kick off the exhibition on June 6th, Abbie Grotke, Web Archiving Team Lead from the Library of Congress, will deliver a keynote speech at the Metropolitan Pavilion’s AOL Broadcast Stage about the Library’s digital content preservation efforts.</p>
<p>“It&#8217;s exciting to see so many examples of the early web on display at the ‘Digital Archaeology’ exhibition in New York,” said Grotke. “As a cultural heritage institution, the Library of Congress believes we have to preserve web content so that this part of our cultural history is not lost to future generations.&#8221;</p>
<p>“We’re thrilled to be showcasing this important exhibit which celebrates the early Internet’s best and brightest sites, many of which came into being right here in New York,” said David-Michel Davies, Chairman of Internet Week New York. “The brilliance of the visionaries behind these sites only becomes more remarkable with the passage of time</p>
<p>The complete collection to be exhibited is as follows:</p>
<p><strong>THE PROJECT – 1991</strong></p>
<p>Organisation: CERN<br />
Designed by: Tim Berners-Lee<br />
Built in: HTML 1.0</p>
<p>It all began at the European Organization for Nuclear Research (CERN) in March of 1989. Tim Berners-Lee recognized that although CERN was nominally organized into a traditional hierarchical management structure, it was in fact a “multiply connected web” and needed an information system to match. His proposal was to use hypertext (coined by Ted Nelson in 1963) to connect and share documents on personal computers (invented by H. Edward Roberts in 1974) via the internet (described by Vinton Cerf and Robert Kahn in 1974).</p>
<p>In 1990 Berners-Lee realized The Project by creating a browser-editor that ran on the now obsolete NeXTStep Operating System. He called it the WorldWideWeb. The first website, describing The Project, was published the following year in 1991. The original website no longer exists and no screenshots were made. The earliest copy available, shown here, is from 1992.</p>
<p><strong>ANTIROM – 1994</strong></p>
<p>Agency: Antirom<br />
Designed: Andy Allenson, Joel Baumann, Andy Cameron, Rob LeQuesne, Luke Pendrell, Sophie Pendrell, Andy Polaine, Anthony Rodgers, Nicolas Roope, Tom Roope, Joe Stephenson, Jason Tame<br />
Built in: Director 5</p>
<p>The Antirom art collective was formed in London in 1994 as a “protest against ill-conceived point-and-click interfaces grafted onto repurposed old content repackaged as multimedia.” With the radical vision to explore interaction as a media in its own right rather than as an interface for content, the collective changed the face of interactive design.</p>
<p>Developed rapidly by multiple authors, Antirom’s interactive experiments often revolved around a single idea, such as sound mixing or scrolling. Although always entertaining, these playful, interactive “toys” could deliberately confound, forcing the user into an active relationship with the media. The original Antirom CD-ROM, now a collector’s item, was self-published and funded by a grant from the Arts Council of Great Britain. Design agency Tomato contributed graphically, and the band Underworld provided the music.</p>
<p><strong>WORD.COM – 1995</strong></p>
<p>Organisation: Word Magazine<br />
Edited by: Marisa Bowe<br />
Designed by: Yoshi Sodeoka<br />
Built in: HTML 2.0, Director 5 (Shockwave), Real Audio</p>
<p>Launched in 1995 by Editor Marisa Bowe and Creative Director Jamie Levy, Word.com was one of the earliest and most influential e-zines. Unlike many web publications of the time, which simply re-created the print magazine format online, Word.com was a true multimedia experience, incorporating games, audio, and chat. Its DIY ethos and first-person conversational style immediately appealed to its audience of “underachieving  sub-geniuses,” and the site was soon receiving 95,000 page views a day.</p>
<p>Its authentic content  (notably the Shockwave game SiSSYFiGHT, often cited as one of the earliest examples of massively multiplayer online games) and Sodeoka’s icon-driven design influenced hundreds of other sites. Although never a commercial success, Word.com was far from naïve — a pioneer in the use of online advertising, it was the first website to integrate paid for branded microsites.</p>
<p><strong>THE BLUE DOT – 1995</strong></p>
<p>Agency: Razorfish<br />
Designed and curated by: Craig Kanarick<br />
Built in: HTML 2.0, Director 5 (Shockwave), Real Audio</p>
<p>Razorfish became one of the world’s most established digital agencies partly because of a bouncing blue dot. Created out of an apartment in the East Village, its homepage utilized the server-push GIF-animation capabilities of Netscape Navigator 1.1 to create the first animated website — crashing many a browser in the process.</p>
<p>Razorfish founders Jeffrey Dachis and Craig Kanarick followed this milestone with one of the first online art galleries, The Blue Dot. Created “for our souls” rather than commercial gain, The Blue Dot was a playground of art, design, photography, and provocation, showcasing work by artists like Ryan McGinness, Spencer Tunick, and Jill Greenberg. It notoriously included such delights as “The Society for the Recapture of Virginity” and “Dick for a Day.”</p>
<p>The Blue Dot is now in the permanent collection of the San Francisco Museum of Modern Art.</p>
<p><strong>CYBER ORCHIDS – 1996</strong></p>
<p>Agency: Maeda Studio<br />
Designed by: John Maeda<br />
Built in: HTML 2.0, Java</p>
<p>Designer, programmer, technologist, artist, professor, author: John Maeda is all of these and more. Now president of the Rhode Island School of Design, the former associate research director of MIT’s Media Lab has also enjoyed a long and productive commercial partnership with Japanese cosmetic brand Shiseido. Commissioned to accompany Shiseido’s orchid e-commerce service, John Maeda’s CyberOrchid, built as a Java applet, was one of the first e-card tools.</p>
<p>Maeda’s work is in the permanent collections of the Smithsonian Institution’s Cooper-Hewitt National Design Museum, the San Francisco Museum of Modern Art, and the Museum of Modern Art in New York City.</p>
<p><strong>THE WEB STALKER – 1997</strong></p>
<p>Agency: I/O/D<br />
Designed by: Matthew Fuller, Colin Green, Simon Pope<br />
Built in: Director 6</p>
<p>Webby Award-winner and “the first internet application designed by artists,” The Web Stalker is an experimental browser developed by British web-art activists I/O/D. Working on the principle that the browsers of the day (Navigator 4.01 and Explorer 3.0) were built to fulfill commercial imperatives determined by advertisers and software corporations rather than the information needs of the individual, The Web Stalker browser strips out the superfluous, so only the raw text, links, meta data remain.</p>
<p>The Web Stalker gives the user control to define how he views a page instead of passively absorb a layout where style is prioritized over substance. A map function plots hyperlinks and pages using circles to represent URLs and lines to represent links. Text is viewed in a separate window. Graphics, JavaScript, applets, plugins, and just about everything else are defiantly ignored.</p>
<p><strong>NOODLEBOX – 1997</strong></p>
<p>Agency: PlayCreate<br />
Designed by: Daniel Brown<br />
Built in: Director 6</p>
<p>Daniel Brown’s interactive landscape of building blocks, inspired by the computer games of the 1980s, introduced a playfulness to web design largely absent at the time. Instead of using Shockwave to create an interactive piece within a page, Brown used it to create an entire website out of Director and, in the process, created a more immersive, holistic experience.</p>
<p>Brown was named Designer of the Year by the Design Museum in 2004, and Jonathan Ive said of him, “Daniel Brown’s work changes the way we look at and engage with digital imagery. It is technically innovative and emotionally engaging but also gives us an extraordinary amount of freedom in the way we experience it.”</p>
<p>Noodlebox appears in the San Francisco MOMA and the Victoria and Albert Museum (V&amp;A).</p>
<p><strong>HEAD-SPACE – 1997</strong></p>
<p>Agency: Head New Media<br />
Developed by: Jason Holland, Felix Velarde, John Lundberg, Matthew Glubb<br />
Built in: HTML 3.2, Director 5</p>
<p>Head New Media was founded by Jason Holland and Felix Velarde in 1997, both previously at one of the very first web-design agencies, HyperInteractive, which was cofounded by Velarde in 1994.</p>
<p>While at Head New Media, Holland and Velarde sponsored a non-commercial online creative community called Head-Space. Britain’s more political answer to The Blue Dot, this free hosted environment gave its employees room for creative expression and inducted them into the company. The space incubated several prominent sites of the time including Brixton-based community website Urban 75 and John Lundberg’s CircleMakers.org but was perhaps most famous for the interactive game “Slap a Spice Girl”.</p>
<p><strong>K10K – 1998</strong></p>
<p>Agency: Cuban Council<br />
Designed by: Toke Nygaard, Michael Schmidt<br />
Built in: HTML 4.0</p>
<p>Also known as “The Designers’ Lunchbox,” the K10k site was the result of a chance meeting online between Toke Nygaard and Michael Schmidt. Inspired by sites like DigitalThread.com and Shift.jp.org, the Danes decided to create a similar space but “fresher and funkier, and updated every single week.”</p>
<p>A clear homage to Apple’s iconic ’80s interface designed by Susan Kare, Nygaard and Schmidt’s iconic pixelated design, together with their commitment to content, non-profit ethos, not to mention sheer stamina, has led K10k to become one of the web-design industry’s most beloved sites.</p>
<p><strong>MODERN LIVING – 1998</strong></p>
<p>Developed by: Han Hoogerbrugge<br />
Built in: GIF, Flash 3</p>
<p>Starting as a comic strip in 1996, Dutchman Han Hoogerbrugge began publishing his Modern Living / Neurotica animations to his website as a series of looping GIFs in ’98. Soon afterward, he progressed to Flash, which introduced an interactive element to his art.</p>
<p>Describing his work as an ongoing self-portrait, the central theme of Hoogerbrugge’s work is his battle with modern life. The repetitive, jerky nature of his animations that so accurately reflect his neurosis are actually a result of the bandwidth restrictions of 1998. A 28k modem necessitates the short, low-frame-rate animations he has become famous for. The series concluded in 2001 when the 100th episode was published. Subsequent work includes the non-linear interactive story “Hotel,” developed for the Submarine Channel.</p>
<p><strong>YUGOP.COM – 1999</strong></p>
<p>Developed by: Yugo Nakamura<br />
Built in: Flash 4</p>
<p>When Yugo Nakamura unveiled his MONO*crafts site at yugop.com in 1999, it made an entire industry stop and draw a breath. One of the first designers to embrace and exploit the potential of ActionScript, Nakamura’s interactive environments were very fluid, calming, and natural. Previously a gardener, he quotes an old Japanese saying: “Rather than beautifying one’s own creation, make better the environment that surrounds it” — in other words, better to make a beautiful user experience than a beautiful website.</p>
<p>Nakamura said that with MONO*crafts he was aiming “to try and achieve something of the beauty that the craftsman produces” and in so doing produce something of lasting value. He tests this during the creative process by asking himself, “When I look at this five years later, will I still think of it as good?” Yes, Mr. Nakamura.</p>
<p><strong>JONNI NITRO– 1999</strong></p>
<p>Agency: Tubatomic<br />
Developed by: Alex Ogle, Aaron Hoffman, Aaron Weber<br />
Built in: Flash 3</p>
<p>In 1999, Jonni Nitro was the most exciting animation on the web. Centered around a female secret agent on a quest against an unnamed terrorist threat, Jonni Nitro, G-Woman took its visual cues from graphic novels like Frank Miller’s Sin City. Using a highly stylized video-to-vector process, the animated series pushed Flash way beyond its apparent capabilities and exposed Kansas-based Tubatomic to a global audience.</p>
<p><strong>MTV2 – 1999</strong></p>
<p>Agency: Digit<br />
Developed by: Sanky, Mickey Stretton<br />
Built in: Flash 8, Vectra 3D, 3D Studio Max, Swift 3D</p>
<p>Digit’s BAFTA Award-winning website for MTV2 is notable not only because of the flawless creative execution, but also for marking the first time the web creative led the TV and print campaigns. The site is reminiscent of first-person shooter games like Doom or Quake, and there are more subtle culture references to classic video games and science-fiction movies throughout. At one point, a faceted block rises and exits the screen in homage to the Millennium Falcon; in another, a landscape is reminiscent of a pared-down cityscape from Blade Runner.</p>
<p>Built largely in Flash, the site also exploited multiple 3D-authoring tools like Vecta 3D, 3D Studio Max, and Swift 3D. Since it didn’t rely on a single piece of software, it manages to maintain a crafted aesthetic.</p>
<p><strong>PS2.PRAYSTATION– 2000</strong></p>
<p>Agency: Joshua Davis Studio<br />
Developed by: Joshua Davis<br />
Built in: Flash 4</p>
<p>Joshua Davis wanted to write and illustrate children’s books. After his first two attempts received two rejection letters, a friend told him, “You don’t need them anymore — there’s this whole internet thing happening. You can self-publish.” Davis went out and bought a book on HTML and changed the face of interaction design forever.</p>
<p>PrayStation was Joshua Davis’s sketchbook — an experimental personal site of digital exploration, a place where, success and failure were both documented, learned from and generously shared. Lessons weren’t all that were given away: PrayStation was one of the first sites to provide its source files free. Fuelled by his obsessive nature, the site evolved at an astonishing rate, and Davis built a devoted audience and a deserved reputation as the most exciting web designer on the planet.</p>
<p><strong>BARNEYS – 2000</strong></p>
<p>Agency: Kioken<br />
Developed by: Joshua Davis, Eric Wysocan<br />
Built in: Flash 4</p>
<p>Founded by Peter Kang and Gene Na in 1999, one of Kioken’s early websites was for the R &amp; B singer Brandy, and a string of entertainment clients followed, most notably including Jennifer Lopez, Motown, and Bad Boy Records.</p>
<p>Criticized by some for a lack of usability, Kioken was resolute in its belief that audiences raised in the video game era were practiced in deciphering interfaces and in fact, they took pleasure in the experience. Taking their cue from TV and video games, Kioken’s websites had a depth and emotional quality absent from their counterparts. Full-bleed images, parallax movement, and floating palettes were used with great effect, all coming together beautifully on Barneys.com. According to Na, it’s simple: “You have to think beyond the limits of a page.”</p>
<p><strong>REQUIEM FOR A DREAM – 2000</strong></p>
<p>Agency: Hi-ReS!<br />
Designed by: Alexandra Jugovic and Florian Schmitt<br />
Built in: Flash 4.0</p>
<p>Hi-ReS! leapt onto our screens in 1999 following the launch of their experimental website soulbath.com, “an exhibition of anti-banners.” Twelve million page views later, the site caught the attention of the film director Darren Aronofsky, and he gave founders Alexandra Jugovic and Florian Schmitt their first commercial project, building the website for his new film Requiem for a Dream.</p>
<p>Like all Hi-ReS! film websites since, the result is much more than a trailer: It’s a cinematic gem in its own right. Requiem for a Dream is about addiction, compulsion, and inevitable descent. The website investigates similar web-based behaviors, particularly online gambling and the “morbid patterns the medium is able to create in its users.” As the user descends deeper into the malfunctioning website, it gradually deteriorates and finally falls apart, ejecting the visitor in its death throes. Compelling stuff.</p>
<p><strong>BANG &amp; OLUFSEN – 2000</strong></p>
<p>Agency: Large<br />
Developed by: Turan Devecioglu, Lars Jørgensen, Jesper Lycke, Simon Robson, Wee-bing Tan, Ross Timms<br />
Built in: PHP, HTML 4.01, Flash 4</p>
<p>Founded by Jim Boulton and Lars Hemming Jorgensen, Large was a child of London’s Hypermedia Research Centre. Run by the eminent social theorist Richard Barbrook, the seminal interactive agency Antirom and open-source champion Jeremy Quinn, the HRC was dubbed the British answer to MIT’s Media Lab by The Guardian.</p>
<p>The site Large developed for B&amp;O was one of the first ecommerce sites to recognise the power of content, with a new site with a fresh focus published every month. Epitomising B&amp;Os key value of re-invention and harking back to Tim Berners-Lee’s original very first webpage, the site was fused with a bespoke browser. Also incorporating an intelligent system that published content based on visitors user journeys, the site drew widespread critical acclaim and was called “the most beautiful website in the world” by the Financial Times.</p>
<p><strong>FLIGHT 404 – 2001</strong></p>
<p>Developed by: Robert Hodgin<br />
Built in: Flash 5</p>
<p>Perhaps the most controversial portfolio sites of all time, Flight404 version 5 by Robert Hodgin details the fictional disappearance of a plane, its passengers, and crew over the Atlantic. Hodgin scoured eBay for a flight data recorder and a collection of airport maps, which he bought from an ex-American Airlines pilot. The site used a plan of the plane as a navigation system with an interactive experiment behind each seat. A bug prevented it from launching on its scheduled date, September 10th. Two weeks later, when President Bush raised the White House flag back to full mast, it went live. Hodgin was pilloried and infamy ensued, quickly followed by a $3,000 hosting bill. After being arrested for shooting video of the planes taking off from Logan Airport, Hodgin started working on version 6 of his portfolio.</p>
<p><strong>VODAFONE FUTURE VISION – 2004</strong></p>
<p>Agency: North Kingdom<br />
Developed by: Charlotta Havh, Roger Stighall<br />
Built in: Flash MX</p>
<p>When Vodafone commissioned North Kingdom to develop a website that depicts a vision of the future of mobile communications, it did so with an open brief. North Kingdom was not only involved with the design and execution of the site, but also collaborated on what the future might look like. And it did so with remarkable foresight, predicting the prevalence of geo-location technology, electronic paper, foldable screens, tablet devices, and the dominance of touch-screen interfaces, three years before the launch of the iPhone.</p>
<p>The rich environment North Kingdom developed focused on the social benefits of tomorrow’s technology. Based on the themes Entertain, Work, Care, and Belong, visitors follow a person into the future, encountering different everyday situations in which mobile technology could be involved. The result sums up North Kingdom’s philosophy perfectly: “The best ideas don’t need explaining.”</p>
<p><strong>SUBSERVIENT CHICKEN – 2004</strong></p>
<p>Agency: The Barbarian Group<br />
Developed by: Keith Butters<br />
Built in: Flash MX</p>
<p>When ad agency Crispin Porter + Bogusky wanted its creation for Burger King brought to life online, it turned to long-term collaborator The Barbarian Group. Its response was to create an interactive video-based site that allowed visitors to control the chicken via their keyboards. Playing on transgressive webcam culture, more than 300 different clips were tagged with all manner of commands, and, a year before YouTube existed and six years before the Tipp-Ex bear, a much-imitated format was born.</p>
<p>With 25 million visits in the first 48 hours and, crucially, before the above-the-line campaign had launched, this was the site that signified the rupture in marketing. The game had changed: The balance of power had shifted permanently toward digital.</p>
<p><strong>GIFT MIXER 3000 – 2004</strong></p>
<p>Agency: Firstborn<br />
Developed by: Joonyong Park, Michael Ferdman<br />
Built in: Flash MX</p>
<p>A digital hybrid of HAL 9000 and a mixing deck, Firstborn’s Gift Mixer 3000 for Borders is Artificial Intelligence with a sense of humor, a “living, breathing, walking, talking, gift-matching machine.”</p>
<p>Using a scale of one to 10, shoppers slide equalizer buttons on the screen to indicate how romantic, adventurous, imaginative, brainy, and funny the person they’re buying for is, and the Gift Mixer responds with suggestions for books, music, and movies. Hilariously, the tool also offers lively commentary as the visitor glides the sliders into position. It’s this personality that gives the tool such viral appeal.</p>
<p>A branded utility before the term existed, Gift Mixer 3000 makes people’s lives easier and entertains them in the process. It also happened to sell a lot of books.</p>
<p><strong>IKEA DREAM KITCHEN – 2005</strong></p>
<p>Agency: Forsman &amp; Bodenfors<br />
Developed by: Kokokaka<br />
Built in: Flash 8</p>
<p>Forsman &amp; Bodenfors’s groundbreaking website for IKEA consists of six kitchens frozen in time and space. In one, a champagne bottle erupts and the bubbles hang in midair. In another, steam suspends inanimately above a frying pan. As visitors explore the 3D panoramic views of each kitchen, they are treated to Matrix-style special effects. Combining “bullet time” and kitchens is about as ambitious as it gets, and the IKEA Dream Kitchen website has rightfully received the plaudits ever since.</p>
<p><strong>WE FEEL FINE – 2006</strong></p>
<p>Developed by: Jonathan Harris, Sep Kamvar<br />
Built in: Java, Perl, Processing</p>
<p>Constantly searching the web for new occurrences of the phrases “I feel” and “I am feeling” and recording the subsequent adjective, We Feel Fine is a barometer for the world’s emotions. By categorizing these feelings by the age, gender, and location of the author and beautifully displaying the results as individual colored dots, the site becomes “an artwork authored by everyone.”</p>
<p>Are women more emotional than men? Do our feelings change as we age? Are people happier when the sun is shining? We Feel Fine answers these questions through millions of individual stories yet reduces them to a data set, dehumanizing us and humanizing the machine in<br />
the process.</p>
<p><strong>UNLIMITED – 2007</strong></p>
<p>Agency: Poke<br />
Developed by: Nicolas Roope, Nicky Gibson, Igor Clark<br />
Built in: Flash CS3</p>
<p>Long-term client Orange approached Poke to communicate the “Unlimited” message it was using to unify its mobile data and broadband offers. Poke’s response was to build the world’s first never-ending webpage — one that visitors could never reach the bottom of. Even more impressive, the perpetually extending page is a rich collection of animations, mini-games, and interactive toys and appears to never repeat itself. This playful and shareable idea was also provocative, challenging people to try to “beat it,” some resting books on their keyboards overnight in the endeavor.</p>
<p>This Webby Award-winning website received over a million unique visits and had almost 70,000 elements shared across social networks.</p>
<p><strong>UNIQLOCK – 2007</strong></p>
<p>Agency: Projector<br />
Developed by: Koichiro Tanaka<br />
Built in: Flash CS3</p>
<p>UNIQLO’s distinct approach to digital marketing started in 2007 with Projector’s groundbreaking “UNIQLOCK,” a downloadable dynamic tool and blog utility that displays real-time branded content both online and on the user’s desktop. At first glance, UNIQLOCK seems like a glorified screensaver; however, it is actually a sophisticated content-distribution tool that unlocks exclusive branded materials and displays it on the user’s desktop. The constantly updated content combines graphics, music, dance, and product in a way that transcends language barriers.</p>
<p>Within six months, there had been over 175,000 downloads and 68 million views from more than 200 countries. The dance audition videos reside on YouTube and have been viewed over a million times.</p>
<p><strong>HBO VOYEUR – 2007</strong></p>
<p>Agency: BBDO / Big Spaceship<br />
Developed by: Bill Bruce, David Lubars, Jake Scott, James Widegren<br />
Built in: Flash CS3</p>
<p>Voyeurism is part of human nature: We are fascinated by other people, and the web has given us the unchecked ability to spy on others without censure. The HBO Voyeur advertising campaign plays on this shared guilty pleasure.</p>
<p>Created by BBDO to demonstrate the evolution of the HBO brand across multiple platforms, the campaign consisted of a four-minute film projected onto the side of an apartment block in New York and original content distributed across the social web. All held together by a highly sophisticated website developed by Big Spaceship, this is a master class in multichannel storytelling.</p>
<p><strong>AGENT PROVOCATEUR – 2007</strong></p>
<p>Agency: Story Worldwide<br />
Developed by: Kalle Everland, Lars Hemming Jørgensen, Steffen List, Rory McHarg<br />
Built in: Flash 8, HTML 4.01, PHP 3</p>
<p>Story Worldwide (previously Large Design) created a series of audacious websites for Agent Provocateur between 2004 and 2007. Rich with content, these sites commanded a global audience and were referred to by Vogue magazine as the “sexiest sites on the web.”  Some claim.</p>
<p>Starring Maggie Gyllenhaal, the 2007 website was based on one of the most neglected areas of popular culture, the trashy novel. In the early twentieth century, pulp fiction was churned out in every imaginable genre, and their covers and titles were intense, exploitative, sexy, and graphic featuring some of the most provocative imagery of the time. Rory McHarg reimagined this cover art for Agent Provocateur, retaining the intensity but ensuring women were portrayed in positions of strength. In the words of Joe Corré, “The website does more than sell; it’s about telling a story, taking people on a personal adventure.”</p>
<p><strong>THE WILDERNESS DOWN TOWN – 2010</strong></p>
<p>Agency: Google Creative Labs / B-Reel<br />
Developed by: Aaron Koblin, Chris Milk, Eduard Prats Molner, Ben Tricklebank<br />
Built in: HTML 5, Google Maps</p>
<p>An interactive video set to Arcade Fire’s &#8220;We Used to Wait&#8221;, The Wilderness Downtown was the most talked about website of 2010. A collaboration between the band, film director Chris Milk, digital production company B-Reel and Google, the interactive film unfolds across multiple windows, following the visitor on a run around the streets of their hometown to the tune of the Arcade Fire track. Exploiting Google Maps and Google Street View in a totally original way, the experience is truly personal, taking the viewer back to the endless possibilities of their youth.</p>
<p>A modern classic, the individuality of The Wilderness Downtown, experience demonstrates the difficulty of archiving the social web and asks the question of whether it is necessary at all. After all, we don’t archive our offline experience.</p>
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		<title>Story Launches iPad App for RCI&#8217;s Endless Vacation Magazine</title>
		<link>http://www.storyworldwide.com/news/story-launches-ipad-app-for-rcis-endless-vacation-magazine/</link>
		<comments>http://www.storyworldwide.com/news/story-launches-ipad-app-for-rcis-endless-vacation-magazine/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 20:47:34 +0000</pubDate>
		<dc:creator>jon.thomas</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[endless vacation]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[product launch]]></category>
		<category><![CDATA[RCI]]></category>

		<guid isPermaLink="false">http://www.storyworldwide.com/?p=2076</guid>
		<description><![CDATA[Story Worldwide, the brand storytelling agency, has launched the Endless Vacation® magazine iPad application for RCI – one of the first travel iPad magazine apps from a customer-publishing agency. RCI is the largest timeshare vacation network in the world and publishes Endless Vacation® magazine, the world’s largest travel magazine. “Being able to help RCI bring [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.storyworldwide.com/wp-content/uploads/2011/02/Endless-Vacation-Magazine-Cover.jpg"><img class="alignleft size-medium wp-image-2112" title="Endless-Vacation-Magazine-Cover" src="http://www.storyworldwide.com/wp-content/uploads/2011/02/Endless-Vacation-Magazine-Cover-225x300.jpg" alt="Endless-Vacation-Magazine-Cover" width="225" height="300" /></a>Story Worldwide, the <a href="http://www.storyworldwide.com/what-we-do/" target="_blank">brand storytelling agency</a>, has launched the <a title="Endless Vacation iPad App" href="http://itunes.apple.com/us/app/endless-vacation-magazine/id418350288?mt=8&amp;ls=1" target="_blank"><em>Endless Vacation®</em> magazine iPad application</a> for <a title="RCI" href="http://www.rci.com" target="_blank">RCI</a> – one of the first travel iPad magazine apps from a customer-publishing agency. RCI is the largest timeshare vacation network in the world and publishes <em>Endless Vacation®</em> magazine, the world’s largest travel magazine.</p>
<p>“Being able to help RCI bring <em>Endless Vacation</em> magazine to the next level is an honor and certainly reflects the forward-thinking and collaborative nature of our partnership,” said <a href="http://www.storyworldwide.com/profiles/eric-martucci/" target="_blank">Eric Martucci</a>, Director of Marketing Services for Story. “This app not only speaks to the talent of our Story Worldwide staff, but it certainly competes, and in our opinion, stands alone as the best travel magazine app out there to date.”</p>
<p>Covering destinations around the world, <em>Endless Vacation</em>® magazine offers alluring photographs and intriguing content that inspire readers to travel, while its wealth of insightful travel information helps them plan and enjoy their trips. Feature articles are accompanied by sidebars offering informative advice on great places to eat and shop as well as don’t-miss sightseeing trips, cultural events and the best outdoor activities available.</p>
<p>As the official travel publication of RCI, LLC, <em>Endless Vacation®</em> magazine also provides specific information about RCI affiliated resorts, including updates on newly affiliated properties. Having already made vacation and travel priorities in their lives, RCI members are savvy consumers, and <em>Endless Vacation®</em> magazine further helps them to make every day count. This app makes it easier than ever to plan and book your next vacation.</p>
<p>The first issue for the iPad is packed with cool extras, including videos, photo galleries, panoramas and interactive maps. Some highlights of the issue include:</p>
<p>- A complete geographic guide to the mellower, more relaxed side of Ibiza<br />
- A visit to Colonial Williamsburg, from the 18th-century experience to modern-day comforts<br />
- Three day trips in the Dominican Republic<br />
- How to stretch your budget in Mazatlán, Mexico<br />
- The top 10 quintessential English gardens, from the walled gardens of Sissinghurst to the palm-studded grounds of Trengwainton</p>
<p><a href="http://itunes.apple.com/us/app/endless-vacation-magazine/id418350288?mt=8&amp;ls=1" target="_blank">The application can be downloaded for free here</a>.</p>
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